The Mythical Man-Month in the Age of AI
Posted by ilreb 1 day ago
Comments
Comment by freefaler 1 day ago
The good ones are increasingly producing good solutions much faster than before.
The not so good ones, are doing the same bullshit they did before, but now the don't even bother to check it. For example one requirement to "not implement it in the frontend" led to 3 times PR rejected, because it still has been implemented (even if it's partially there) in the frontend.
I'm not sure what's the reason, but I assume it's
- inability to understand architecture choices and their consequences
- "don't bother me with shit, just pay me a salary" attitude
but the AI lead to amplification of the good and the bad in people.
Comment by orsorna 1 day ago
Well I'll admit this is me. Albeit previously I would have to generate working solutions meticulously to get my code reviewed and merged, as is normal. And it would be good work I could be proud of because _I_ wrote it!
But now the same people who would scrutinize me also outpace me with agents (the good developers you refer to) and also continue to scrutinize me. I recognize my own mediocrity in the face of my peers. So I don't know, I don't really care about my work quality anymore, the incentive of "do enough to put bread on the table" is now a much higher bar that I am struggling to meet.
This year has made me realize salary work really isn't a proper incentive to fully apply myself because being stuck under these guardrails and leadership decisions are a huge turn off. More than ever.
Comment by taurath 1 day ago
Comment by Ancalagon 1 day ago
I'm also like: why would you give the execs more productivity for no additional pay? The puritanical love of work and individualistic competitiveness in the US is so counterproductive to any sort of gains in livelihood for the average person.
Comment by TonyStr 21 hours ago
Comment by orsorna 12 hours ago
You postulated this in another reply to me so I'll say here, why would I seek to make end users happy and work myself to the bone when leadership reaps the awards?
Even with salary negotiation there is almost no commensurate compensation you get under any employer that matches the value you bring to the company. That's how it's designed of course, by taking a base wage you trade off the risk of your income stream suddenly failing.
I am at that point now where that risk does not seem so scary anymore, which is odd to me. I never thought I'd consider taking the risk before. And I am learning that founders are usually driven by the feeling that I have.
Comment by superxpro12 10 hours ago
Things are getting better, but HR still routinely preaches that you should never share your salary with anyone else. A lot of times they infer you will be fired for it.
Salary negotiations are sort of constrained to cost of annual living increases, or promotions. outside of that, you are not expected to ever talk about salary. ever.
Comment by rayiner 6 hours ago
History shows that it isn’t.
Comment by mixmastamyk 1 day ago
Comment by Cthulhu_ 21 hours ago
Like, I don't mind paying taxes and social contributions, but I'm at a point now where I have to dip into my savings on the regular to match the monthly expenses and there hasn't been anything going in there for years.
Comment by dwoldrich 1 day ago
Comment by chknkachunga 1 day ago
Comment by tayo42 1 day ago
Comment by badosu 13 hours ago
Some people enjoy the challenge and may compensate outside work hours, often doing overtime without compensation, that often implies less of a life outside of work or work concerns, promoting their personal branding, conferences, etc.
Just because these people exist and get rewarded does not mean their work environment is not predatory.
Comment by ambicapter 1 day ago
Comment by orsorna 1 day ago
Comment by TonyStr 22 hours ago
Comment by thunderfork 5 hours ago
Burning yourself out to patch over unsustainable working conditions is a slow bullet.
Comment by eluru 22 hours ago
Comment by joshAg 1 day ago
My personal "favorite" was when the lead engineer who onboarded me half a decade prior forgot the written policy he'd put in place of "no raw js dates. use this library for everything date related instead" and sent up an MR that not only used javascript dates, but did complex operations on them (incorrectly at that, because it didn't account for timezones, daylight saving, years that had a leap day, and months that weren't 30 days).
From what I can tell, it's the exact same reason people drive faster than is prudent or use their cellphone while driving. It feels safe and good right up until it isn't and you crash. And because most places don't have anywhere close to adequate specification detail, test coverage, or review coverage, the broken bits aren't even noticed until much later.
Comment by Cthulhu_ 21 hours ago
But I hope people are gathering metrics. We had an extra meeting the other day because we're seeing an upwards trend in outages, the meeting was mainly about how it affects various departments (like customer support) and potential revenue loss (can't sell a product/service if the signup page is down for three days).
Thing is, there's no one cause for any of those - we have hundreds of engineers, dozens of applications and 3rd party integrations, millions of (potential) customers each running their own set of devices, and it's pretty much impossible to control everything.
But this goes beyond whether or not code was written by an attentive hand working under a strict set of policies or an AI that figures it out on the go, and goes up a level to things like realtime monitoring and incident responses.
Comment by joshAg 10 hours ago
The problem comes when no one is actually minding those details anymore. If those details aren't actually minded, then the work at the higher levels will be much less useful and effective, and in the worst cases won't matter at all.
Comment by elixirnogood 1 day ago
Comment by seanw444 1 day ago
Comment by joshAg 1 day ago
But, especially as code gets flung over the wall faster and with less care, I do think they are getting to be pretty great at reviewing code for specific things that a linter can't easily catch and for looking for security, implementation, and architectural flaws before I have to look for them. A couple examples of what i mean: 'does the code use knex.raw with a template literal?', 'does the code do n+1 db lookups instead of something better?' 'do all the added/modified tests follow the test case template defined here?'
Comment by seanw444 1 day ago
Comment by james_marks 1 day ago
Comment by rembal 1 day ago
Comment by sam_bristow 1 day ago
Comment by jamesfinlayson 1 day ago
Comment by samsartor 1 day ago
Comment by Insimwytim 1 day ago
Comment by Roark66 1 day ago
Comment by jebarker 1 day ago
Comment by sanderjd 1 day ago
I have been focusing a lot more on testing and "manual" validation than on reviewing individual lines of code. (And on setting up rules for what the lines of code should look like that are easily checked with deterministic tools or by llms.)
Comment by catlifeonmars 1 day ago
This cost shifting is how I stay sane and avoid burn out at work as well as stay apprised of major behavioral changes in the software we run.
I also think it’s important to emphasize that in an organization, individual productivity is secondary to group productivity, and group productivity is different than the sum of its parts.
Comment by sanderjd 1 day ago
But you're right about thinking in terms of group productivity and costs and incentives.
Comment by corndoge 1 day ago
Needless to say it is getting really hard to care about my job anymore
Comment by webdood90 1 day ago
Same, but there is a reason I did not choose to work in QA so this sucks too
Comment by sanderjd 1 day ago
Comment by marcus_holmes 1 day ago
Comment by fifilura 15 hours ago
Although I believe they favor "making the right things" even more. Which is harder but neither the 2nd och 3rd categories help here.
Comment by vjvjvjvjghv 1 day ago
"don't even bother to check it."
I have to admit it gets really exhausting to review the AI output. It comes in so fast and more and more it's quite good. So it's very tempting to get more relaxed about reviews. I guess in a sense manual coding gave you some mental downtime while writing code. With AI you don't get that anymore. It's always full speed.
Comment by vigilantpuma 1 day ago
Comment by vjvjvjvjghv 1 day ago
Comment by vigilantpuma 1 day ago
Comment by Buttons840 1 day ago
The PR reviewers delegate work to programmers, the programmers delegate the work to AI; then, the programmer reviews the AIs work, and the PR reviewer reviews the PR.
Those "architects" or other idea people should be reviewing the PRs and keeping an eye on the whole system. That's their job, right?
Usually the programmers are responsible for their own work, and then also reviewing their own work, which is just weird. The context switching is very draining.
The problem is that PR reviews are viewed as a side-task, and it's a thankless job. The guy who implemented the fancy new feature will be personally thanked by the CEO and taken out to lunch, the PR reviewer who pointed out in the original PR that it would corrupt the database gets a "nice catch" comment, and that's it.
Comment by LambdaComplex 1 day ago
You will never get a promotion for reviewing other people's pull requests.
Comment by Buttons840 1 day ago
Comment by vjvjvjvjghv 1 day ago
Comment by johnnyanmac 1 day ago
Comment by imtringued 20 hours ago
Comment by convolvatron 1 day ago
Comment by vjvjvjvjghv 1 day ago
I used to do that but it's a dangerous game. If you don't make sure to still be very visible to management further up, you end up with a stalled career or being laid off.
Comment by ajrouvoet 1 day ago
Comment by vigilantpuma 1 day ago
Comment by ajrouvoet 16 hours ago
It is nice that models remain stable, explains points of the architecture and an llm is good at following instructions that model changes needs a human in the loop. Languages with good static type systems cause friction in a transformation to show up in the types, which act as (weak) specifications.
It works to some extent
Comment by sanderjd 1 day ago
Comment by cedarbyte482 19 hours ago
(so you can plan instead)
Comment by OhMeadhbh 1 day ago
I've noticed the same thing about agentic coding. Not really the agents, but the way people responded to agents. If you were the kind of coder who was a little unsure of yourself, agents made you more unsure of yourself. If you were confident with your abilities, you were more confident.
By the transitive nature of HN comments, we can therefore conclude that LLM coding agents are drugs.
I am now wondering if there's a conversation to be had about Dunning-Kruger and Impostor Syndrome. In the modern agentic era, is it better to hire people who know less than experts, though clearly somewhere above complete novice? Perhaps this is why I find it difficult to find a job. Perhaps I am "overfit" to the world before descriptive ambiguity was an advantage?
I am reminded of the words of J. R. "Bob" Dobbs: "act like a dumb-sh*t and they'll treat you like an equal."
Anyway... yes... I agree with @freefaler on this one. AI is a qualia amplifier.
Comment by manithree 1 day ago
I said to a guy, "Tell me, what is it about cocaine that makes it so wonderful," and he said, "Because it intensifies your personality." I said, "Yes, but what if you're an asshole?"
Comment by bluefirebrand 1 day ago
Confidence isn't a very good indicator of skills though
I've met a ton of high confidence people who are actually dogshit at what they do. Confidently incompetent is a dangerous mix and this is the sort of person I see amplifying themselves with AI the most.
Comment by OhMeadhbh 1 day ago
It turns out that software engineering in large organizations is a process greatly influenced by human psychology.
Also, "confidence w/o ability" is the core of the Dunning-Kruger effect. You have to know a fair amount to understand how shit you are at things.
Comment by bluefirebrand 1 day ago
I agree with you. That's why everything is shit!
Comment by KerrAvon 1 day ago
slightly off topic, but we need to be clear that certain harder drugs -- the ones most likely to kill you -- can absolutely change people
Comment by hobo123 1 day ago
Comment by OhMeadhbh 1 day ago
Comment by Cthulhu_ 21 hours ago
But if you're an asshole on the inside but it never comes out, are you really one? This is a pretty dangerous trap. Compare abusive situations where someone needles someone else for ages until they've had enough and the target gets angry. What would be a good response? "I'm sorry I made you angry" or "I knew you were really like this all along!"
(there is no correct answer by the way, it depends on many factors and relationships can't be abstracted away that easily, let alone by an external person on the internet who hears only one side of the story)
Anyway, if Hitler was Hitler but had filters so he never actually said what was really on his mind, we wouldn't have had WW2 and co. In theory.
Comment by misja111 1 day ago
Comment by aleph_minus_one 1 day ago
The behaviour of the good programmers is in my experience very "spread": some embrace strongly embrace LLMs for programming, some strongly reject LLMs for programming, with everything in-between.
The explanatory variables that I rather think are good predictors whether a good programmer will embrace or reject LLMs for coding are rather the following ones:
1. Is the programmer biased towards the "artisan" side of programming, or does he see the code as a means to an end?
2. Is the programmer either
- in love,
- interested in, or
- does the programmer have to work with
more obscure programming languages and/or the abstractions and mental models that these programming languages are based on? If this is the case, using an AI is often more of a hindrance than help because there exists much less training data, and/or the programmer will much more often be confronted with the observation that the AI model simply does not "get" what he wants, and will very often get annoyed by bad AI code hallucinations.
Comment by freefaler 1 day ago
They constantly are poking at the requirements to understand what's the purpose and they find a better, simpler or sometimes hackier (for temporary stuff) solution, but they are on time, they solutions work and they get shit done.
I've seen some really crafty "artisanal" ones that debate for hours and rewrite 10 time the release scripts... Not the most efficient way to spend their time.
Comment by 0c3ca83 1 day ago
What other enjoyable things do you think we can automate, so that the people that hate doing them can cheaply replace the people who enjoy doing them?
Do you think we'll leave any work that people enjoy?
Comment by woah 1 day ago
Comment by 0c3ca83 1 day ago
And, yes, the resulting software also sucks, and I'd pay extra to avoid it. There's been a noticeable drop in software quality over the last year or two.
Comment by freefaler 1 day ago
In a free market economy, you get from the butcher the meat only if you can give the butcher something in return. It might be cleaning the store, or throwing out the smelly bloody stuff out.
It's not pretty, but life is not pretty.
It is great to find a way to swap for other's needs what you're good at and enjoy, and sometimes it's possible.
However, since you need to solve another's person problem to barter with from something, it's by default not something you like, but something the other person needs. And this frequently is not what you would like to do at the moment.
So basically, this is life, sometimes we can write beautiful code, sometimes we need to fix a messy code our client uses every day.
And sometime we don't have the pleasure to work on the computer at all, because AI took our job away, and we end up cleaning the store.
Comment by 0c3ca83 1 day ago
Got it.
Comment by freefaler 15 hours ago
If you can do something for your client, then you get to eat what you both voluntary agreed the deal is worth.
Does a plumber work for Altman, or for himself? Why this need to have a boss and not live by the direct fruits of your own labor?
Comment by 0c3ca83 15 hours ago
Comment by jcelerier 1 day ago
I mean in my case i'd be absolutely fine doing work that sucks infinitely if that means that my users are happy. It really drives me crazy all the discourse I've seen over the years about devs that care about their own quality of life/job. Like, no, the only thing that should matter to you is your users, no matter the job. If what makes them genuinely happy is for you to take dirt out of a hole and put it back, and on top of this you get paid, we live in completely different planets if you don't rush to the nearest shovel.
Comment by johnnyanmac 1 day ago
We all know the real purpose of Big Tech.
Comment by frshgts 1 day ago
Comment by rexpop 1 day ago
You're comfortably ensconced within a powerful economic inequality machine, and you're fighting for your right... to party? It's a bit gauche.
At least I tell myself I'm keeping the lights on for many families.
Comment by frshgts 1 day ago
Comment by rexpop 15 hours ago
Can you truly be happy while billions suffer unnecessarily?
Comment by webdood90 1 day ago
Comment by misja111 1 day ago
(I'm using mostly Scala as a language in a large microservices environment)
Comment by globalnode 1 day ago
Comment by aleph_minus_one 1 day ago
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Comment by izacus 1 day ago
When y'all talk about these LLM programmers, what are they programming? The next startup Typescript website, a new OS, a C++ firmware for a fridge or a control system for cancer treatment machines?
Comment by aleph_minus_one 1 day ago
Good point. :-)
Comment by zen_kernal 16 hours ago
Comment by KetoManx64 1 day ago
Comment by eluru 22 hours ago
Comment by locknitpicker 23 hours ago
What bothers me greatly is how the not so good ones are now delegating all their contributions, code and otherwise, to AI assistants, and fail to to any cursory check in what they are delivering. It's sheer laziness and irresponsibility.
So far I've seen junior developers who found sudden passions for code reviews to post high volume of comments on any PR to showcase their technical prowess, but the comments clearly don't match the code or context and we're obviously posted without looking. I've also seen old but barely competent developers leaning quite heavily on AI assistants to formulate troubleshooting theories that are based on scenarios that deeply contrast with the actual problem, and go to the extent of announcing they identified root causes when they didn't even tried to reproduce them in the actual system, because if they had tried they would notice the whole theory is impossible.
Everyone talks about high productivity gains, but these types manage to use AI to waste everyone's time.
Comment by killix 8 hours ago
Comment by rimeice 1 day ago
The thing is it gets you the wrong answer so fast it’s now the best way to figure out the right requirements.
Comment by matsemann 1 day ago
One example: setting the agent ablaze on some task, keeping it going, and after a few days of working with the agent you have a feature. But it's not what you were supposed to make. The agent didn't have all the context and made something slightly off, and you never internalized the problem enough to even spot it. If you actually stopped to think a bit on how the feature would have to work to tie it in with everything else, like you would have done before, you would've spotted it.
Second example: something wasn't feasible to do before, due to not being worth the time investment. Like a feature that would need a bigger architectural change to implement. You and the agent take a crack at it, and rewrite huge parts of the code, and it seems to work. But now no one understands how, and it might have been the wrong way to solve it, you just went with it. Before, you would've sat down and discussed and thought about the architectural tradeoffs. Now one decision was just made with little thought.
Comment by wallst07 1 day ago
I used to do the same thing without AI, I'd spend a week working on a task and only realizing at the end it was wrong, but because I spend so much time on it, I was incentived more to keep going and ignoring sunk-cost.
Now I don't care, it only takes me a an hour and I have no problems throwing it away and trying something else.
Comment by jamesmontalvo3 1 day ago
Comment by aleph_minus_one 1 day ago
If the situation that you have to convince a programmer to stop working on something is something that happens more often than very rarely is in my opinion a strong sign of bad leadership. These are people who are really in love with what they are doing and are thus so attached to it, and you want to cast out this love for working?
So, the moral that I can only get from your post is:
- AI can be used as a mitigation for bad leadership.
- Programmers should care much less about the work that they do.
Comment by theptip 1 day ago
Sometimes people get attached to the prototype, and that’s counterproductive. The most common example is “nice job, the 2 week spike shows us that this project is not viable, we are canning it and moving on to a more impactful project”.
Comment by clvx 1 day ago
I've seen the same behavior using AI. They just keep double it down without seeking human feedback nor asking themselves if there's prior art tackling the same problem. At the end, they don't only get into sunk cost fallacy but also go into a shadow IT journey achieving generational tech debt in a few weeks.
If you didn't allow yourself for a feedback loop venue and constructive feedback from peers, AI will not solve that issue.
Comment by lukan 1 day ago
Asking AI is asking for prior art to not invent the wheel yet again.
Comment by hansonkd 1 day ago
I see people ship a half baked feature then spend the next weeks ripping and replacing huge pieces causing all sorts of issues
Comment by SpicyLemonZest 1 day ago
Comment by flir 1 day ago
Always easier to discuss what the client actually wants if you've got a demo on the table.
I'm doing short feedback loops with product owners more and more - sometimes within the same sprint. I'm not even getting bikeshedding back, but that might be because we have some fairly solid design guidelines.
Comment by chamomeal 1 day ago
I feel like going slower gives you time to let the details form the solution. You think “hm maybe that doesn’t make as much sense as I thought, maybe there’s a better way to frame the issue…”. If you don’t let a problem really soak in, you don’t get the “hammock driven development” that Rich Hickey talks about.
Of course some problems don’t need to soak in. A lot of problems just need code to be cranked out. I love slopping together a monster script that solves exactly one problem perfectly
Comment by skydhash 1 day ago
Same with demo. Do a rough wireframe or something with default bootstrap style and it’s way easier to target the meat of the problem. Not so much on a full site
Comment by phyzix5761 1 day ago
Comment by jackschultz 1 day ago
Much easier to engineers to move to product than product to move to engineers. Or at least the minimum amount needed to fill all product roles. I’m seeing we can do that now and it’s _much_ more efficient to not have to have back and forth communication as in the past with that communication being by far the slowest part of build processes.
Comment by aleph_minus_one 1 day ago
One can have this stance. But in practice, programmers who have strong opinions on this topic that is not aligned to the management wishes will commonly become personae non gratae in the company, and are thus commonly on the brink of getting fired.
So, in the end, the incentives that exist in most companies are strongly biased towards the position that figuring out if you're building the right thing is the job of the managers and product owners. :-(
Comment by jackschultz 1 day ago
For the way orgs are currently set up, yes, conflict between engineers and management can cause issues. I'd put somewhat of a bet that those types of org setups won't be the way in the future.
Comment by Bishonen88 1 day ago
Comment by Zanfa 1 day ago
Comment by misja111 1 day ago
If you don't understand what you are building, chances are you'll take suboptimal decisions or even come up with a solution that completely misses the point.
To properly understand what you are going to build, it's not enough to read specifications from some manager as gospel. You need to ask questions, and challenge the requirements sometimes, to make them your own.
Comment by aleph_minus_one 1 day ago
Many managers don't like being challenged. :-(
Comment by iugtmkbdfil834 1 day ago
If the engineer is told to build a bridge that is virtually guaranteed to collapse, then it a reasonable person ( ideally, same person as engineer ) would note that particular risk.
It may not be engineer's responsibility to build the exact right thing, but it sure is their responsibility to build it right without having the bridge to collapse the moment someone stands on it.
Otherwise, the person building the bridge is not an engineer.
Comment by aleph_minus_one 1 day ago
One is likely not an engineer if one does not notice the risk. But in practice, managers commonly desire docile subordinates, so the only thing an engineer can do in such a situation is to ensure that a paper trail gets generated that will be capable of breaking the manager's neck once the disaster has occurred. :-(
Comment by joshuahedlund 1 day ago
Comment by paganel 1 day ago
Real life is full of unknown unknowns, AI risks putting you on the wrong path without you even realizing it.
It doesn't help a bit that (almost? I'd say all) AI products are very confident while they're guiding you on that unknown unknown path, so of course that you don't realize soon enough the epistemological situation said AI product has driven you into.
Comment by Fordec 1 day ago
1. A blank sheet of paper
2. A one-shotted POC in the span of an hour with $4 of tokens that is clearly wrong in 20 different ways?
Comment by ben_w 1 day ago
Definitely this. I've had plenty of useless meetings with no helpful outcomes that lasted an hour with 6 or more people in them, and a few of them will have had more than $4 spent on snacks, let alone everyone's wages.
That said, poor communication will always get you no matter what: had one day spent going back and forth with a client, they kept saying they wanted a button "wider" each time around, I ended up making it full screen width and they still said "wider", asked them to draw a picture and they finally said "wider vertically". That may or may not have been faster with an LLM, depending on if the LLM ever thought to ask the client to draw what they meant, but fundamentally would have been exactly the same problem.
Comment by tarsinge 1 day ago
Comment by swiftcoder 1 day ago
A meeting between all the stakeholders to agree on requirements easily runs $1,000/hour. Taking your $4 functional PoC into that meeting is going to save so much time...
Comment by koolba 1 day ago
It is though! Because previously your have the meeting last 4x as long to end up with a list of notes that you already knew.
Now you can generate the PoC, showcase it during the meeting and leave with actionable changes in project direction.
Comment by iugtmkbdfil834 1 day ago
Not everyone in meeting will be the same person you are. Visuals help. Prototypes help. They certainly can save us from vague ideas and unclear language, because at least someone can point to the big button at the bottom and say:
"Can I have this in cornflower blue?"
It is useful, simply because it makes it more concrete. Will it change? Is the pope catholic?
Comment by swiftcoder 1 day ago
Comment by iugtmkbdfil834 1 day ago
Comment by radicalbyte 1 day ago
Now LLMs make that easier to do with a larger scope.
Comment by bonesss 1 day ago
Draw outlines, or use graphics, wire up clickable areas, and interaction flows, and you’ve got a presentable “live” demo that doesn’t run afoul of issues presenting demo sites to non-techies (placeholder text, ugly buttons, test domains, colours, etc).
Comment by skydhash 1 day ago
Comment by uludag 1 day ago
As a counterpoint, bringing a one-shotted POC without thought may actually do have a shock and awe sort of effect, dazzling the stakeholders to go down the wrong path since the AI prototype was so easy.
Comment by RunSet 1 day ago
Scrooge McDuck lived by the credo: "Work smarter; not harder."
But for many people, smarter is harder.
Comment by arethuza 1 day ago
As long as someone doesn't go - "Why do we need requirements, you've built the system already!"....
Comment by Viliam1234 1 day ago
When doing a proof of concept, always use ugly black-and-white buttons and icons. That makes it obvious even to the non-technical people that it is not finished yet, and still requires some work to do.
Comment by alexfoo 1 day ago
It plays into the generalisation that people aren't good about saying what is the right way to do something, but much more open to saying what something is doing the wrong way.
In a previous job we used to do prototypes in languages like Perl because we couldn't ship them and knocking something non-production ready was easy. We were able to quickly come up with the PoC, iterate on it, and then plan and write the whole thing in $LANGUAGE_OF_CHOICE.
Comment by adastra22 1 day ago
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Comment by bergen 1 day ago
In my opinion, a good engineer is not good because he understands every single obscure technical detail, but because he can build solutions that the people using his technology actually want. The list of things they don't want on the other hand is endless.
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Comment by techpression 1 day ago
I also prefer doing a POC, but it's not without risk, especially if your stakeholders are just a bit too eager. Another problem I've seen is that a POC can hide complexity, so a lot of weight is on you as the author to do the due diligence before and bring that along.
Comment by lbreakjai 1 day ago
The last thing we wanted was for an "Isn't it neat?!" hacked-together demo to be mistaken for something shippable, if workable at all.
Comment by pavo-etc 1 day ago
Comment by Terr_ 1 day ago
Comment by ben_w 1 day ago
Not quite as shocking as the original InstructGPT video, but surprising.
Comment by eterm 1 day ago
It can then raise, investigate and resolve those problems while also patching up and rationalising logging to improve future work.
The AI deniers have their heads in the sands at this point and are demonstrating they simply haven't tried a modern agent. ( Or perhaps are forced onto copilot? )
Comment by prmph 1 day ago
What some of us are saying is that AI is poor at figuring out what to build, how best to architecture it, and what to avoid.
Comment by ctrlkctrls 1 day ago
Comment by prmph 1 day ago
Absolutely not at all. Every single day that I work with Claude, there is abundant evidence that AI sucks at these. Ask me for examples if you need them.
Comment by ak39 1 day ago
Comment by prmph 1 day ago
https://news.ycombinator.com/item?id=50220976
https://news.ycombinator.com/item?id=50165791
https://news.ycombinator.com/item?id=50159827
The first links shows a basic failure of reasoning, which would have gone unnoticed if I was just vibe-coding.
The second link shows weak architectural sense and an inability to see the big picture.
The last link in particular is telling: the agents worked with me (over weeks to months) to implement a db abstraction layer without ever bringing up the fact that as it stands, that would have never worked with any indexes at all. I did not constrain them to my choices, but they never stopped me with that design. It took my eagle-eyed attention to their offhand comments to notice this problem, which then required a lot of rework to fix.
Comment by jazzypants 1 day ago
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Comment by salemh 1 day ago
For flagged threads, you can go to:
Comment by ben_w 20 hours ago
Comment by wccrawford 1 day ago
But it was pretty eye-opening to see how good it was at watching a user struggle and identifying possible fixes.
Comment by ben_w 1 day ago
Could be either, but also the free version of ChatGPT seems rather braindead compared to the paid version, or to the free version of Claude.
Comment by Terr_ 1 day ago
Those aren't always true. Sometimes it takes a while to see the fatal flaw in an approach, and sometimes having a bunch of failed attempts isn't enough to make the right way obvious, and thinking is still required.
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Comment by GuB-42 1 day ago
The idea is that instead doing things correctly, you do "something", then, if it fails (it will), you change some random stuff until it passes. It typically results in code no one understands and that fails each time something unexpected happens.
AI makes the process much faster, but just as wrong.
Comment by geokos 1 day ago
Someone has to sign off on the requirements and also what is released. So, two approval steps by a person. The first approval is for a plan and the acceptance criteria. The second approval is a check against the plan. The agents can do all the work of taking the plan, breaking it down into tasks, building, and then verifying it. A good orchestrator will include people in the workflow at the points where their decisions matter and maintain a record of it.
Comment by wesselbindt 1 day ago
Believing you can figure out the right requirements through a lot of thinking, analysis, and talking is called the waterfall approach, and it's as wrong now as it was four decades ago.
Comment by KronisLV 1 day ago
I guess that’s just the old “Build One To Throw Away” in a modern light, where prototyping more freely is now actually feasible. I think if you apply the good engineering ideas of the past decades to AI, the results can be really good!
Except I’d also add a lot of testing to the prototype, to bring up as many edge cases as possible.
Comment by rpunkfu 1 day ago
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Comment by nater5000 1 day ago
Software engineering is almost always a process of iteration. The better you get at iterating, the better you are at engineering. This can take on a lot of forms (my old manager would constantly repeat the mantra "don't let perfect be the enemy of good," which is arguably a recognition of the same dynamic), but at the end of the day, if you expect to "one-shot" a complex implementation and you build a process around that assumption, then you will fail. Almost ironically, the best way to avoid that issue is to assume you will fail (potentially multiple times) and to build a process around that assumption.
Interestingly, it seems like a lot of experienced engineers I work with have just forgotten this concept in the world of AI. They expect AI to just get things perfect in one-shot and are dismayed when it fails. There's a lot of discussion around how we handle code reviews because some developers are just letting AI one-shot a solution then sending it to review. It boggles my mind that competent engineers aren't allowing their AI to fail, so to speak, and are instead wasting cycles trying to figure out how to get AI to produce the perfect solution the first time.
To me, it's obvious that there's just a fundamental gap in alignment that prevents a consistent "perfect one-shot" to probably ever be possible (at least, within the current paradigm of development). I can spend an hour writing a spec and try to include every little detail of context I can think of, but in what world could we expect anyone, let alone an AI, to be able to envision the solution the same way we can? We just lose way too much information through communication for that to ever be possible. Yet I see people very dismissive of the capabilities of AI because it's not literally magic.
Comment by theptip 1 day ago
At some point token efficiency will bite, but even that is overrated; the metric you really should care about is:
impact / (salary + token spend)
Comment by paganel 1 day ago
If oftentimes happens that you don't know that that's the wrong answer, or you don't realize it right away, for that matter, and hence that's I think that AI is a new (and very big and important) source of information entropy.
Just a recent personal example, yesterday I was curious about the historical figure that was present in an online photo taken in 1930s Romania. Google's Gemini was very quick to point out that that was (military dictator) Ion Antonescu [1], which it was obvious that he wasn't. I wrote down that that wasn't in fact Ion Antonescu, at which point Gemini was very quickly and very surely providing me the info that that guy indeed wasn't Ion Antonescu, but (former Foreign Affairs) minister Manoilescu. At this point I wasn't so sure myself, I don't have a visual image of Manoilescu in my head, so (ironically) I had to AI-dumb google for Manoilescu's available online images and it seemed like Gemini had been wrong a second time. I didn't bother asking it for a third time.
Just to put things into perspective, here in Romania it is illegal to mention Ion Antonescu's name (and propaganda image) in a positive matter, as in one risks prison for doing that, now, just imagine that the political powers that be here decide to use an AI-tool like Gemini in order to identify potential law-breakers in that respect. People would risk going to jail just because Google's Gemini was completely wrong in identifying a WW2 military dictator. Absolutely atrocious product(s).
Comment by otabdeveloper4 1 day ago
Comment by rittermax 1 day ago
Comment by s08148692 1 day ago
The old way of working where an engineer picks up a ticket and works it through to completion before working on the next one is over. Engineers in my team work on about 5 at a time, sometimes far more. That might mean working on multiple features at once, or working on CI or DX or tooling improvements or bug fixes while building a feature, but the days of working on one thing at a time are well and truly over
Context size and ability to context switch without burnout is what will differentiate a median engineer from a great engineer, not technical ability
Comment by sevenseacat 1 day ago
Comment by ozim 1 day ago
Basically I try to explain to them they are not paid by amount of tasks they pick up but amount of tasks that are DONE and DONE doesn't mean "yeah it kind of works, I don't have time to fix details because I have 10 other tasks".
Super annoying, yeah we can make follow up fixes - but that's more work not less and if all would be done right just now topic would be closed.
Comment by snarfy 1 day ago
Comment by Cthulhu_ 21 hours ago
I mean at some point you're waiting for a build or test run, or you've submitted your work for code review. Do you sit there patiently and wait, or do you open the next ticket, a new tab, a private project, etc? (This predates AI of course)
Comment by sadilek 1 day ago
1. Each project (= one or more repos) gets a canvas. On it, work is laid out as cards. Position and color let me build a mental map.
2. Agents end each card with a demo, which is typically a narrated video of the new feature or bugfix. I review it like an engineering director in a launch review. If I have comments, the agent goes another round.
With this, I don't feel the pain of context switching because I don't need to keep the context all in my head in parallel. I get it presented every time a card wants something from me.
Comment by 2001zhaozhao 1 day ago
Comment by sadilek 18 hours ago
FWIW, if the work is better shown on an HTML page (e.g. to show stats of a previously flaky test), the agent can do so.
Comment by tonyedgecombe 1 day ago
Then they aren't sequential.
Comment by kvn95ss 1 day ago
Including approaching a burnout faster than doing one task at a time.
Comment by calderwoodra 1 day ago
Burn out is probably just correlated with the amount you overwork yourself. And just like before AI, great engineers tend to have a higher threshold for what they consider overworked.
Thinking about it a little more, the qualities that made an engineer great before AI are still very similar today, but weighed slightly differently.
Comment by hommelix 1 day ago
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Comment by vconnor 1 day ago
I thought the ability to multitask in humans was disproven, as it results in lower quality work.
You’re basically selecting for people that are unable to focus properly. Might as well add a TikTok picture-in-picture to keep them engaged.
Comment by breckenedge 1 day ago
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Comment by comboy 1 day ago
Basically a company where you can't ever question decisions of the higher ups, not even ask for clarification, but they force implementation choices on you. I mean, it definitely does happen, but the results are usually not great. Not alawys. For some tasks it works.
Comment by nextaccountic 1 day ago
Isn't this odd? This seems to be the #1 task that the major labs should be optimizing, since it makes agent so much more effective.
> They tend to overspecify. If I had a copy of myself I would tell him "do the thing", but agents say "do the thing like this and this, it must be such and such, use X and put it together that way". The subagent is just as intelligent but now it's constrained, sometimes as you start developing something you discover some things are better organized in a different way etc. So it spends much time figuring out how to deliver exactly what was asked even if it's not optimal because that's the task.
Isn't this just the planning pattern, common for agentic work? (first plan then implement.. with things like /plan, or a planning skill, with or without creating a PLAN.md). If this methodology is wrong when an agent prompt another agent, it's also wrong when the human runs /plan manually..
And Indeed, I always thought it was odd to constrain the implementing agent like that, because common sense is that we discover things as we implement. Perhaps we should prompt the agent to communicate back, as they implement, any shortcomings in the plan itself - such as things they learned while implementing that contradicts the plan.
Comment by ithkuil 1 day ago
Comment by orbital-decay 1 day ago
AI shops rely on scale automation, metrics, and LLM judges, which heavily distorts their visibility into what they're doing. This often results in being out of touch. That's likely how Claude lost its writing ability (they stopped reading its outputs).
Comment by DenisM 1 day ago
Maybe that’s exactly it - AGI is ability to plan well?
Comment by orbital-decay 1 day ago
Comment by prmph 1 day ago
Comment by slfnflctd 1 day ago
The most obvious reason for this seems to me to be that the data they were trained on likely overrepresented cases where the current choices were treated as unchangeable.
Actual case studies where they talk about what approaches were abandoned and why certainly exist, but I'd guess are much less common than posts presenting a problem as "these are my constraints, how do I meet them?".
Comment by red75prime 1 day ago
Isn't it a common practice to use cheaper models to do the grunt work?
Comment by sunaurus 1 day ago
Comment by antihipocrat 1 day ago
Where it might work well is for separate task categories like image generation - get the parent to ask for an image from another model that is better at this aspect
Comment by murkt 1 day ago
Comment by pwm 1 day ago
Comment by chzblck 1 day ago
I get great results and save tokens
Comment by greeks_lab 1 day ago
Comment by hypfer 1 day ago
Anything grindy. Reverse engineering. Performance optimizations.
That's where swarms shine I think. But that's a much much much smaller problem space than what these agents are being sold for.
Comment by edot 1 day ago
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Comment by sashank_1509 13 hours ago
Even outside of controls based games, LLMs fail on sokoban like puzzles weirdly enough, see MazeBench, they’re also not that good at chess, probably around 1600 elo.
Comment by lifeisloving 1 day ago
LLMs aren't going to make you live forever. This is a marketing scam. They are stateless statistical models that spit out words. Thats it.
Comment by ForHackernews 1 day ago
"You're absolutely right, that drug was lethal and that's on me. I'll add a note to check human toxicity for all compounds in the future. To verify the safe dosage, I'll administer a high dose and then check smaller doses until the patient survives — not guesswork, grounded, load-bearing experiments."
Comment by pranavm27 1 day ago
I think its practical to solve cancer on a war footing where we would expect people to die.
And Farber's methods were pretty fast for his time - lol Farber would be a perfect name for this AI that wants to solve cancer knowing what's at risk.
Comment by ChicagoDave 1 day ago
And if I break up an application then 9 coders with Claude Code can build that application in an unprecedentedly short period.
Comment by yread 1 day ago
How do you do that? If I let just 2 agents work in parallel they keep stepping on each other, waiting for each other and the perf tests become super noisy (because they run them in parallel)
Comment by kian 1 day ago
Comment by breckenedge 1 day ago
You’re not running tests in CI? The agent should only run the minimum tests necessary and then idle and wait for feedback from a CI run.
Comment by pizzafeelsright 1 day ago
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Comment by alexfoo 1 day ago
Turtles all the way down.
Comment by joshheitzman 1 day ago
Can you add 27 more coders and cut the app build period down to 25% of what it was?
9 isn't a large number of people and its fairly well agreed on maximum limit for productive team size (the limit can be lower than 9) due to the number of possible communication channels. All that has changed is that a 9 person team can now do more with AI assistance then they could without it.
Comment by otabdeveloper4 1 day ago
Yes, with the caveat that the application doesn't actually work.
P.S. If you wrote non-working applications even before the age of AI, then this is an upgrade, I guess.
Comment by ChicagoDave 1 day ago
If you think we’re still dealing with hallucinations or fake code, then you’re experiences are about 8 months behind.
Comment by otabdeveloper4 22 hours ago
I've been hearing this excuse for the past five years, bro.
When will AI finally be a real boy? Gimme a real date so I can make fun of you.
Comment by ChicagoDave 9 hours ago
But it’s private corporate work so I can only suggest you keep an open mind and actually research the effectiveness of GrnAI in application construction.
Comment by orbital-decay 21 hours ago
Comment by orbital-decay 1 day ago
As soon as your spec has a clearly defined reachable goal and non-contradictory constraints, and doesn't require taste or judgement, current agents are pretty good at reaching it, because it's all they're optimized for. Writing that spec in a non-contradictory manner is not trivial, though.
Comment by j45 1 day ago
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Comment by croon 1 day ago
I explored frameworks and engines, and landed on Bevy, I asked for a rudimentary arena, isometric perspective, 4 players, xinput support, portable desktop and wasm targets.
After that part done we've made the characters into chickens using no assets, only primitive mesh, having a trail of feathers, flapping wings on jump/double jump as well as gliding, picking animation, bite/grab, zenith shadows on characters (despite being unrealistic, in favor of platforming), physics objects, a few game modes like soccer, bowling, etc.
Each of these were iterative additions, so it's like previous development, only the coding/debugging time is largely removed. Is there bloat? Absolutely. But it still works, and while it's not a "real" game yet, I do believe it's original, it's certainly evolving exactly to our design, however confused it is.
Comment by johnnyanmac 1 day ago
Was your purpose to "make a basic FPS template that barely works", or "make a fun game that can sell and appeal to a specific audience"?
If more people were honest about the former reason and not trying to play it off as the latter, then maybe LLM's wouldn't have its reputation among comsumers as "slop". Making a protoype of a basic functional FPS was never the hard problem to solve. UE5's sample project does that for you. These days Roblox/UEFN also does that for you.
Comment by orbital-decay 21 hours ago
Comment by otabdeveloper4 1 day ago
It doesn't fulfill its primary purpose of being a (fun) game.
Comment by x-complexity 1 day ago
A fun game isn't made when you're working on the engine & tech.
It is only made when everywhere else has been done, & when the feedback mechanisms are tightened. This will never happen in the prototyping stage, because the point is to make the thing exist in the first place.
------
This comment is the same Reddit-style one-off critique that makes no actual sense when placed at the grindstone, made by people that have never actually tried to make one with OR without.
Comment by otabdeveloper4 22 hours ago
Comment by orbital-decay 21 hours ago
Comment by bingemaker 1 day ago
Comment by Gigachad 1 day ago
Comment by _puk 1 day ago
Maintaining vibe coded software is going to become hours spent with Claude not your users.
That's going to be the difference. It takes nothing to rebuild the software, but listening to users, iterating, handling issues. That's boring.
The ones that win will be the ones that stay the course, not the ones that were built the quickest.
Comment by breckenedge 1 day ago
But I guess you mean the discovery part? Yea, agents are not going to totally replace that anytime soon. Though, Claude voice mode is pretty good these days, so I’m sure it’s on their mind.
Not sure what you mean by “stay the course.” I think the winners will be those with the most effective marketing strategies. Surely that will require automation.
Comment by pydry 1 day ago
If LLMs were performing according to hype then yes, virtually all paid software would be gone by now and there would be a high quality FOSS equivalent of all of it.
Comment by sedan_baklazhan 1 day ago
Comment by ben_w 1 day ago
Is asking an LLM to "make an open-source Photoshop clone" more like GIMP, or more like opening someone else's photo in Photoshop and clicking the menu option for the filter to make it look like a stained glass window and claiming the stained glass window version is your own IP that doesn't need permission from the original creator?
We may need new IP laws. Or, to the horror of many software developers 20 years ago, software patents.
And "new IP laws" doesn't mean "stronger": the justification for giving creators a monopoly on their works (the right to copy, or copyright) is to encourage more. If we've got a machine to automate this, there's suddenly no reason to encourage more.
Comment by sedan_baklazhan 1 day ago
Comment by ben_w 1 day ago
But what about when they're only given the user manual and told to implement it?
And extra "fun", given that "hack HuggingFace" wasn't part of the thing being tested when OpenAI's LLM did exactly that: what happens when the LLM decides the best way to implement the user manual is to decompile the binary?
Comment by Gigachad 1 day ago
Comment by sedan_baklazhan 1 day ago
Comment by _puk 1 day ago
Get it out quickly, market it, iterate it. That hasn't changed. Just the speed of iteration before you go from product to product that sells.
Once you know what sells, then again, it takes far less time to rebuild it well if you need to.
Comment by prmph 1 day ago
Case in point: I am building a digital files archive organizer platform.
This is simply not the kind of product you do a quick prototype of, get it to market quickly, and iterate on based on any failures or issues.
There are an almost infinite number of ways to get the product wrong, in a technical, architectural, and business/market sense. It requires a lot of deep thinking and internal prototyping to even get at what would actually be useful and address the walled-content-silos problem tech vendors love to foist on us. it requires careful implementation to not mess up user data. It requires a ton of architectural and UX design to get a performant product that is easy to understand. I have mulled over architectural decisions for months and thrown them out totally after mounting evidence they were not right, without a single user yet (except myself).
Just quickly coding up the first ideas that come to mind in this space is almost guaranteed to be wasted effort, because I could try a 100 approaches in the market and all could be bad. Do not let the users do your work for you. Make sure you actually understand what you are building and why it is important. Then let the user's experiences tell you how to tweak it to be better.
Comment by theptip 1 day ago
Mm, I think this is quite overstated in the era of Opus 5 / Sol.
What we actually see is that agents are much better at coordinating than humans. Numbers from OpenAI show 4x the agents gives 2x the speed.
Of course, for truly single-threaded tasks you can’t gain much by parallelizing, but ask Fable/Astra to chop a big task into small pieces, write the APIs first, then sub-agents take what’s behind the API, and you’ll usually get a much better speedup than if you asked humans to work this way.
In practice most big projects have crux choke points and then fanout migration/buildout phases.
Even on the cruxes, where you need a single decision, agents don’t have ego and so you can get speedups by eg. asking for 10 clean room implementations of the same problem, and have a judge model pick the best; this can let you go much faster, and no human team would put up with that collaboration model.
Comment by sgillen 1 day ago
Comment by dbvn 16 hours ago
Comment by kmoser 1 day ago
> My reply: "Haha sorry no! My experience is that adding more people will not solve this problem any quicker".
That seems like snark, bordering on pedantry, and makes one come across as an ass. If they know the answer, or can deduce it faster than any of the others, then it will definitely solve the problem quicker. Much depends on the qualifications and experience of those currently trying to solve the problem.
Comment by jFriedensreich 1 day ago
Comment by doginasuit 1 day ago
While it might get workable results, this seems like a miserable way to work with code. You spend the vast majority of time thinking about the problem domain of working with agents instead of your project, and for mediocre output. You are transforming your role into a dumpster diver of code.
The approach that proves to be fastest in the long run is to stay close to the code. Lay out the base structure, and use an LLM to check your work and fill in the gaps. The beauty of this approach is that it scales very well with the size of the project. When the LLM has plenty of high quality examples to follow, they start to write the same code that you would. Where it diverges, create documentation.
Perhaps the single best property of LLMs is their ability to consume and apply examples and documentation.
Comment by weinzierl 1 day ago
But the work doesn't go away, it moves. Someone still has to judge the 100 results, pick one and integrate it with everything else. That part doesn't partition, and it's where Brooks put most of the schedule anyway: in the same chapter his rule of thumb gives a sixth to coding and half to testing.
Comment by pu_pe 1 day ago
This article seems to be instead about whether AI models can be parallelized. And if so, yes, absolutely, in fact you should be trying to break down tasks in a way that they can be worked in parallel. Looking at the frontier, the math results from openAI are coming from a massive parallelization of agents for example, which is why they could crack a millenium problem in like four days.
Comment by zabouti 8 hours ago
My small experience with AI makes me think that it can analyze and understand requirements and code very quickly, so I suspect that Brooks' maxim may not apply to AI.
Comment by mr-karan 1 day ago
This is an easily solvable "problem". Pretty much all harness/agent orchestrators support spawning subagents/threads with different models and get them to work together cleanly. I don't even need any kind of special skills. Inside a vanilla claude session, I sometimes ask it to use `codex` and review the kind and work on the findings it generates.
Comment by peterpommes 1 day ago
if i would know EXACTLY what and how I had to build stuff, it would probably not apply. But at least for me and my projects, that is not the case. Planning and building in parallel has given me too many headaches.
If you are building something stable, secure - well thought through and executed, you hardly get around sequential building.
Comment by zomtorg 1 day ago
In a big corporation where ownership is fragmented and initiatives that are big enough for the mythical man-month problem to become tangible, big part of the problem becomes aligning the different engineering teams around why something should be built now, why team X and not team Y should do it, doing it securely and having enough confidence for a release.
Comment by Joel_Mckay 1 day ago
Ultimately with sanity checking, sanitized marshaling, and constraint programming... the underlying security model is naturally enforced within the pattern itself.
The deceptively simple systems are more like an ant colony or bee hive. =3
Comment by mettamage 1 day ago
Comment by Joel_Mckay 1 day ago
Good luck with that. =3
Comment by Roark66 1 day ago
I use such orchestration for those 2 reasons. One, a supervisor model like Opus 5.5 (or fable before they lobotomised it) limited to 200k of context and told to keep it's progress updated in a text file is smart enough to understand the whole task.
It farms smaller sub tasks to a fleet of 7 Qwen3.8-Flash-Next agents. Not only it uses up 10% of the tokens opus would use those 7 agents run at an aggregate rate of 200tok/s. While opus would run at few dozen at most.
The Qwen in this example runs locally. If you don't mind sending your code to China you can spin a bunch of DeepSeek Flash agents and each will run at ~150-200t/s. Then your task gets done way, way faster
Comment by conception 1 day ago
Comment by bob1029 1 day ago
If you told me my only job was to review PRs created by something like gpt6.1 on xhigh, I would have very little problem with this. As long as the upstream issues are kicked off by a human who is ultimately responsible for the outcome.
PR reviews can go very quickly if you get out of the ideology of owning every single line of code and begin focusing more attention on the data, schema and other structural elements of the solution.
Comment by calderwoodra 1 day ago
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Comment by makeitdouble 1 day ago
To the core message of it, if we really need to stick to one liners, "go alone to go fast, go together to go far" would be an easier philosophy to adhere to perhaps.
Comment by AdamN 1 day ago
Turns out the other person was Albie Sachs who was a hero and had his hand blown off during the apartheid era and took both arms out of his pockets and raised them up and said "I guess I'm not rich then" - that was some serious gallows humor :-)
Comment by hizlikovboy27 1 day ago
Comment by jorisw 1 day ago
I think the Mythical Man Month specifically refers to piling on workers of the same skill set (i.e. engineers)
Comment by impizulu 1 day ago
Is it not the same with people? Just slower? Poor management leads to duplication of work all the time.
Nowadays it feels like every software engineer also needs to learn management skills (to orchestrate AI agents) no matter how junior you are.
Comment by dasil003 1 day ago
> But someone nudged me: can't you have a look at it?
Clearly this person has some combination of thinking the people already looking don't know what they're doing, and the author being a technical person will be better at it.
From the author's side there is little interest in engaging, perhaps because of a desire not to feed the help vampires, or maybe the meeting is low enough value that an unintentional filibuster is not such a bad thing, or any number of other situational reasons that I can imagine but are not discernible from the context given. Human psychology is fascinating.
Comment by pingou 1 day ago
Comment by LogicArsenal 1 day ago
Claude Code and somewhere around Opus 4.5 I believe my personal productivity improved by at least 1 order of magnitude for the first time in my 25 year career.
Comment by skydhash 1 day ago
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Comment by jleask 1 day ago
"Throw nine autonomous agents at a single codebase without crystal-clear orchestration, and they will happily rewrite each other's work in a high-speed loop."
Humans often do this too. Agents will have to coordinate in this scenario as much as humans. The question is would they be able coordinate more efficiently than humans and so not suffer from this problem as badly?
Comment by asdff 13 hours ago
Comment by feverzsj 1 day ago
Comment by oldsklgdfth 1 day ago
Maybe there need to be more agents before the averaging effect kicks in.
Comment by ajrouvoet 1 day ago
Comment by asveikau 1 day ago
For decades, eery tech boom cycle is filled with people who don't understand the mythical man month, or that LOC is not a productivity metric. The AI boom is no exception. AI has not invalidated this.
Comment by lifeisstillgood 1 day ago
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Comment by jillesvangurp 1 day ago
It's why big software companies struggle getting big things done whereas small and nimble startups tend to run circles around those. Google, Apple, Amazon, and Microsoft are great examples of companies that are really struggling with doing anything outside of the stuff they are already know how to do despite adding people by the thousands/tens of thousands. The more people they have the less likely any of them is going to be to do something completely new and different.
How does AI impact all this? It makes the problem (inter people communication) much worse. Imagine five people doing things manually. They have to sync up regularly. But there's only so much they can do in a day so they can stay in sync relatively easy. Scale that to 50. Now your meeting overhead becomes very non trivial.
Now add AI to the mix. Each of these people goes off and maxes out their tokens every day. They are refactoring, adding new sub systems/products, new UIs, etc. How do they coordinate their actions? How are they going to communicate their intentions and actions to each other. How do they brief each other on what's already been done?
The day to day scope of the massive amount of changes done by each of those individuals quickly grows way beyond whatever fits in typical/reasonable meeting structures. So, all the obvious things start happening: people either don't communicate or communicate poorly. They work against each other, break each other's work, etc. Everybody has a hard time staying on whatever is happening. The easy implication is exactly what we see happening in most big organizations: not much happening at all. They were already bottle necked on their size. AI made the problem much worse and as a result they aren't getting more done. At best they are maybe getting about the same stuff done with a bit less people.
AI clearly favors setups where you can minimize all of the communication. Small 1-3 person teams are probably a lot more optimal here. They always were and e.g. Jeff Bezos figured that out early in the life of Amazon (the two pizza rule). But AI just makes it much more obvious. Remove the need to sync lots of people and you free up time to actually do stuff (with or without AI).
The same dynamic probably holds to some extent with using multiple agents. If you are burning a lot of tokens and time on getting agents to sync with each other, that overhead is only going to get worse if you add more agents probably. And if you need to be in the loop to micro manage them, you become the bottleneck. Even if you just work by yourself. The trick is providing enough autonomy so you don't have to micro manage as much. And structuring your agents to minimize the amount of other agents each agent has to sync up with. The two pizza rule still holds.
Comment by tortasaur 1 day ago
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Comment by relevant_stats 1 day ago
By the way writing a short note on your "personal" blog using AI is beyond pathetic.
Comment by bozdemir 1 day ago
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Comment by mytailorisrich 1 day ago
So nothing has changed fundamentally, only perhaps superficially.
Comment by portmanteur 1 day ago
Comment by smikhanov 1 day ago
There’s nothing in common between software development as an activity in Brooks’ times and now. This horse is dead, stop flogging it.
Comment by rafterydj 1 day ago
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Comment by noduerme 1 day ago
And talking to AI agents is not the same as using your brain. It's frustrating, it seems to be intelligent, you think you're using reason with them, but it rapidly degrades your ability to reason. It encourages you to accept answers without checking them thoroughly. So much for the skills of accuracy and integrity you built up. It's a sugar rush.
Comment by kolinko 1 day ago
The effect you describe I had at times but with older/dumber models where you could spend a ton of time and the model was either too dumb to do it, or had a model dementia later in the context. Or when I didn’t really understand why it did a bad job and tried to stumble around in the dark - very mentally numbing.
Nowadays the model usually just had some bad tools or information required to do the job.
Comment by noduerme 1 day ago
That's not new, it's just not something most people would've admitted to until recently.
Comment by solyin 1 day ago
Though, if you're still typing, you might want to try recent STT software.
Comment by kolinko 1 day ago
The biggest challenge is in an office, or other places where I want to maintain privacy. Ideas?
By "telling" vs "talking" I meant - I have a setup that is 95% noninteractive - oneshotting most tasks, with a decent verification setup and a good memory/hooks to be confident the system does what I want and is reliable.
When something off happens, I spin up an after action review session that pinpoints the guilty sessions, interviews them, the whole investigation, and either handles improvements in the process by itself (most of the cases), or asks me for feedback. For the last three months I don't think I had a place where my input was really needed. But the beginnings were brutal.
"talking" happens only when:
- I truly need to iterate on the output
- There is some frontier-level research (i.e. working on truly novel algorithms/math)
- New UX - even Sonnet5.5 and Fable are still quite schematic and they have difficulty figuring things out from first principles. Astra is smarter but has it's own problems
- Infrastructure problems
Comment by ttoinou 1 day ago
Who got more time thanks to AI ? I think a lot of us are working more instead
Comment by iamflimflam1 1 day ago
Is what is being built the right thing? Does it work? Is it usable? Has it been built in an appropriate way? (Note this is not a code thing, it’s an architectural question)
Traditionally developers have outsourced these things to other people.
There’s a further thing you should be doing - if the questions above didn’t pass - why not? What went wrong in your process?
Comment by Terr_ 1 day ago
OK, so I'm still very low on the spectrum of "I just command it and sit back", but I think the final toolbox will at least include adversarial questioning of the bot. For example, "Why does that code do A, wouldn't B be better?" or "Would this code break if a C event occurred?"
Sometimes it reveals a bug or a questionable implicit assumption, other times it leads me to see another part of the code, and sometimes the thing just lies at me... But it does help you keep some critical-thinking practice.
Another task might be to find and refactor/rename parts of the code that are just... not easy for humans to grasp. Some readers are thinking: "No, the next edit will be by LLM anyway, leave it so the bot understands", however I think that's short-sighted: Either these things are going to become good-enough that they should cater to human comprehension, or else they've reached a plateau and we'll want something that can resist the chaos-rot.
Comment by noduerme 1 day ago
So then I spend all this time getting a mental map of the code it wrote, and making my own decisions about that code. Then I ask it to rearrange it in consistent ways. Then I find bugs or oversights. Etc.
What I'm trying to say is that while all of that process with the LLM is modestly intellectually stimulating, it's not as stimulating as just writing the code myself, and it's also incredibly frustrating to have to go through the agent. And yes, I could just rewrite the functions my own way, but once I'm in a project that's LLM-driven, the temptation is to make the LLM fix it instead of fixing it myself. Whereas in a project that I'm writing from scratch, I wouldn't make those mistakes or have to think about those stylistic things, I would have already seen the bugs that it missed before I wrote the code, and I would be using my mind to its fullest potential instead of delegating my thinking to a stupid robot.
Comment by mlaretallack 1 day ago
Comment by logicchains 1 day ago
If you have a lot more free time you're not taking full advantage of agents. The time saved coding allows working on 4-6 projects simultaneously, and the majority of work is the hard design/product decisions that the agents can't do well themselves. Working on the hard parts of half a dozen projects simultaneously is far more mentally taxing than just hand-coding a single project, and with that many agents there'll usually always be one with a question for you so you won't have much extra free time.
Comment by noduerme 1 day ago
Comment by kissgyorgy 1 day ago
Also there are harnesses (e.g. omp) which are using multiple LLMs debating, questioning, reviewing other LLMs output and you get a pretty good result at the end that way, which makes your job of reviewing them faster too.
Comment by ReptileMan 1 day ago
Comment by altmanaltman 1 day ago
Very weird way to say this. Like it holds true for biological beings because pregnancy by default has a fixed timeline. But how does this apply to AI? Also what even is an "agent"? Are they distinct worker units on a program or the same worker unit split into multiple instances?
Why are we assuming agent = man when its a computer program?
Comment by solyin 1 day ago
Agents still have to communicate using tokens (for now). There are more advanced mechanisms being proposed, but for now, and until proven otherwise, the same scaling problems apply to agents communicating as humans, it just happens a bit faster, and with no HR issues because someone slept with the wrong person. Mesh networking, and thus agents too, are beholden to Gupta-Kumar scaling law.
Comment by Kurtz79 1 day ago
It would be something like "nine women cannot deliver a baby in one month", which can be more easily transposed to "adding resources to a SW project does not make it faster".
The agrument is that adding people increase coordination and communication overhead, which gets bigger as the team grows. Moreover, some tasks cannot be parallelized that easily and create dependencies.
I have only worked with agents for personal projects, but I cannot say that explicity dividing the work between multiple agents and asking them to coordinate is inherently faster than having a single agent work on it (of course the single agent will spawn subagents in rencent harnesses.)
Comment by altmanaltman 1 day ago
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Comment by randusername 1 day ago
Certain projects will really benefit from one person being able to more fully impose their vision for longer.
I disagree with DHH on a lot, but he's definitely going an interesting place with Omarchy because he can do so much "himself".
Comment by tonymet 1 day ago
There are a hundred other reasons that software is late. You have to be brain dead to think that putting more people on the job is even in the top 10 .
Comment by whateveracct 1 day ago
now, leadership will never admit they're wrong and they act like they're heroes. but i can confidently say that they made things worse.
Comment by tonymet 1 day ago
Comment by whateveracct 1 day ago
mythical man month also applies here. people with no context cost something to get ramped up.
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Comment by okamiueru 1 day ago
That doesn't work if the driver cannot steer properly. It's the main issue with vibe-coded one-shotted solutions, that might look impressive until you peek underneath and it's all a mess.
Comment by tormeh 1 day ago
Is this sustainable? I've got no idea.
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Comment by necovek 1 day ago
While we may use deterministic tools like static code analysis, dependency scanners and similar today, people are already replacing/augmenting them with LLMs.
While every breach will trigger a root cause analysis process in a compliant environment, the solution is never going to be "all code in a deployment was manually reviewed by someone at the company" because this would extend to tooling (like compilers, scanners but also packaging and deployment tools) and all dependencies.
So I am pretty sure your example is already used in a number of places especially with "LLMs are better at security than humans" marketing being pushed around — this really makes it easy to sell that excuse to the gullible management who wants to believe this.
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