fheroes2: A recreation of Heroes of Might and Magic II game engine
Posted by tosh 4 hours ago
Comments
Comment by vunderba 8 minutes ago
Comment by skolos 2 hours ago
It is not good at it! And very slow! I tried to improve, teach strategies, write some analysis scripts, etc. Did not help much.
Comment by skolos 3 minutes ago
Comment by suboto 3 minutes ago
Comment by sgt 2 hours ago
It's amazing what can be built using vibe-coding, but it still feels far away from actually being able to create proper games with soul.
Or am I wrong?
Comment by iugtmkbdfil834 27 minutes ago
I don't think you are that far off. It did get remarkably easy to get to a working prototype and get ideas you carried all those years in your head, but then you get to see how well they fare in reality. Worse, some combinations of those ideas don't mesh well with others.
Example, among other things, I am building a.. protest simulator based on Chicago riots ( not plopped anywhere.. it is still not balanced based on AI vs AI results so far). The basic location, sprites, system is in place, but the overall .. dunno.. there is something missing ( edit: though atm, violence is minimal by design and I wonder if that needs to be present even if it is rare ).
I guess what I am saying is: AI can you get pretty far with the initial build, but your guiding hand is still what counts for making it good.
If anything, things are harder now.
Comment by f6v 19 minutes ago
I don't know what kind of answer you're looking for. There's no soul and games don't have them.
You have some kind of subjective feeling of nostalgia (or something else) and want to pin it on AI-assisted development. That's real for you, but not objective.
Comment by falsaberN1 37 minutes ago
Comment by futune 2 hours ago
I suppose it's possible that they have changed development practices recently, but I think you can probably enjoy it without guilt if that worries you!
Comment by trollbridge 2 hours ago
Comment by falsaberN1 1 hour ago
Heroes 2 in particular and Might and Magic 2 (Gates to Another World, the RPG blobber) are some of my favorite games of all time. I also discovered there was a Mega Drive (Genesis for you Americans) port of King's Bounty, the predecessor to HOMM.
I may want to try what you did too, I managed to have a local Qwen 3.8 instance play M&M2 fairly successfully using dosbox-x and MCP, so I may be able to have it play HOMM2 too. Thanks for the idea!
Comment by ttoinou 1 hour ago
I think it’s also popular in eastern Europe
Comment by txdv 2 hours ago
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Comment by pwm 1 hour ago
https://www.youtube.com/playlist?list=PLeEpTaU26pQgpMOAJZ-Eq...
Comment by cyrusmg 2 hours ago
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Comment by quibono 2 hours ago
I have such fond memories of HOMAM3 and playing it in hot seat mode as a kid.
Interestingly the game is still massively popular in ex-Warsaw Pact countries. Although I think it’s having a resurgence in the US too.
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Comment by vrganj 1 hour ago
[0] https://vcmi.eu/
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