Show HN: Jigsaw Haiku
Posted by windowshopping 4 days ago
Hi HN! Jigsaw Haiku was originally designed with my puzzles site The Daily Baffle (https://dailybaffle.com) in mind. But once I had built it, I realized it just didn't quite fit with the aesthetic of the Baffle's other puzzles, so I decided to put it up separately.
While most of the puzzles on the Daily Baffle were intended to be rather challenging, for this one I really just wanted to make something somewhat beautiful and relaxing. It wasn't so much about coming up with a highly original idea or a difficult challenge as much as just combining a few familiar ideas in a pleasant way.
It was coded entirely by Claude, with me carefully prodding it on to achieve the look I wanted. I had hand-coded everything on the Daily Baffle, but those days are past now. I was pretty thrilled with the "window through the fog" effect that CC was able to achieve from my written design spec. I wasn't sure if that would come out right, but it did. It's just a static react app hosted on Render, no backend. The haikus are handwritten with the help of a massive list of generated nature concepts alongside possible metaphor angles. The art is generated by Gemini and ChatGPT. I wish it was hand-painted, but that would be prohibitively expensive and time-consuming and then this puzzle would likely not exist.
Happy to answer any questions, and encourage anyone to check out the Baffle if they like harder puzzles!
Comments
Comment by pimlottc 1 day ago
It would also be nice if I could position pieces freely outside of the board so I could test out potential matches.
In the end, it became easier to just keep trying to place pieces on the board until they stuck together automatically.
Comment by shermantanktop 1 day ago
Comment by windowshopping 1 day ago
I'll take a look at free positioning pieces outside the board too, but I just want to give that a little more thought.
Comment by reneherse 1 day ago
BTW- This was really fun to solve! (And I rarely play games or solve puzzles.) Thanks for sharing it!
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Comment by windowshopping 1 day ago
I actually initially envisioned this the way you described with monospaced font and one-letter-per-square, but I found that it wasn't possible because the puzzle became prohibitively wide to such a disproportionate extent that it A. couldn't fit on a mobile screen, B. looked very odd, C. involved so many pieces that the challenge was elevated to a tedious level.
Comment by blobdole 1 day ago
It would be cool if I could kind of place things "wherever I want" because sometimes I want to test if this fits here or not, and the easiest way is to place the piece there and drop it. Because the borders are less distracting/smaller after dropping it. But if I do that in a place that is not valid, it snaps back to the original position.
I once had to drag two completed chunks sequentially to one side of the puzzle area before I could test a piece I was looking at and discover it was wrong.
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Is that intentional or a sneak peek?
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