VLC for Unity now supported on Linux
Posted by martz 8 hours ago
Comments
Comment by tmtvl 5 hours ago
Comment by thih9 4 hours ago
> Initially, the Runtime Fee sought to charge developers a per install tariff once projects had passed certain milestones. It was a decision that left many users reeling, resulting in a colossal backlash (…)
How users reacted: https://old.reddit.com/r/OutOfTheLoop/comments/16h9lnw/whats...
> Any install, any reinstall, any installation on a second device, each and every one slap the dev with a fee. It gets dumber, because that cracked copy of your game on the high seas still incurs a fee when the pirate installs it. You might think we're at peak stupidity. You might think anyone who makes anything with Unity is a "fucking idiot" (the CEO certainly does), but we're not done yet. It's retroactive. (…)
Comment by arijun 2 hours ago
Comment by nolok 16 minutes ago
Comment by netniuq 43 minutes ago
There is also LibRedirect[2] (or PrivacyRedirect, although I for one have no experience with that), a browser extension that automatically redirects reddit.com URLs to your Redlib instance of choice (it also does the same for other platforms, configurable).
[0] https://github.com/redlib-org/redlib
[1] https://github.com/redlib-org/redlib-instances/blob/main/ins...
Comment by rob-lag 1 hour ago
Comment by tweetle_beetle 1 hour ago
Comment by benoau 3 hours ago
Comment by Elfener 2 hours ago
Allowing third-party "app stores" is completely useless when all apps must be approved by the operating system company.
It's also being abused by google (technically, will be, very soon), I guess they saw that since the legal framework for this kind of thing has now been written, they can do it too.
Comment by lukeschlather 2 minutes ago
https://ec.europa.eu/commission/presscorner/detail/en/ip_24_...
Comment by gumby271 2 hours ago
Comment by martz 5 hours ago
Comment by martz 8 hours ago
It uses OpenGL rendering through GLX and EGL, with DMA-BUF texture sharing to pass video frames efficiently to Unity’s renderer.
Only x86_64 is supported at this time. In the future, I will add ARM64 support as well as Vulkan.
Comment by torginus 1 hour ago
Comment by sylware 6 hours ago
At least those build options should be default.
Comment by martz 5 hours ago
Comment by SurajMishra 6 hours ago
Comment by Hendrikto 4 hours ago
Comment by tokai 3 hours ago
Comment by extraduder_ire 1 minute ago
Comment by fusslo 5 hours ago
For cutscene playback?
Comment by harrisoned 5 hours ago
Comment by csande17 5 hours ago
Comment by kjjohnsen 4 hours ago
Comment by ComputerGuru 2 hours ago
Comment by martz 5 hours ago
Comment by hparadiz 1 hour ago
Comment by torginus 1 hour ago
Comment by happyPersonR 2 hours ago
Video game programming with unity was an absolute nightmare to try and get working with any kind of gitops and or with multiple people working on the same code base a couple of years ago
Wonder if that changed ?
Comment by ekjhgkejhgk 6 hours ago
Comment by nisiddharth 5 hours ago
Comment by xena 4 hours ago
Comment by TiredOfLife 1 hour ago