NerdLens: Mirror your computer with cardboard VR

Posted by thatxliner 1 day ago

Counter21Comment11OpenOriginal

Comments

Comment by JoeDaDude 1 day ago

When they said cardboard VR, I thought they meant...

https://imgur.com/gallery/what-people-really-really-really-r...

Comment by dakial1 1 day ago

A video demo of this would be nice.

Comment by hungryhobbit 1 day ago

I don't understand: why would anyone strap their phone to their face? What problem does this solve?

Comment by yjftsjthsd-h 1 day ago

As the readme says,

> No expensive headset. No cloud streaming. Just a phone, a cardboard viewer, and an arguably unreasonable amount of curiosity.

Even a cheap dedicated VR headset is hundreds of dollars. Cardboard is cheap.

Comment by thatxliner 1 day ago

it's useful on planes (that was my personal use case). also, privacy

Comment by ls-a 1 day ago

AKA cheap eye destruction tool

Comment by thatxliner 1 day ago

useful on planes imo

Comment by lostmsu 1 day ago

> sends ... in ... JPEG frames

uh-oh

Comment by razodactyl 1 day ago

I had a quick glance at source. Base64 and TCP? There's certainly room for a quicker protocol and delta streaming with adaptive bitrate. I reckon Fable could get that implemented quite fast.

Unity dependency seems required for cardboard vr? Is that library worth the bloat?

Comment by thatxliner 1 day ago

This was originally implemented wayyy before AI got good; I just never bothered to package it for HN until today.

Also, it was an excuse to learn Unity :P

A faster streaming protocol is definitely up next though

Comment by thatxliner 1 day ago

I mean...it isn't that bad. The actual limitation is the resolution of your smartphone screen

Comment by aaron695 1 day ago

[dead]