The Age of Snarky UI

Posted by sondr3 1 day ago

Counter33Comment12OpenOriginal

Comments

Comment by mx7zysuj4xew 1 day ago

Somewhere in the mid 2010s software developers stopped respecting its users.

Instead of giving terse, succinct messages it was assumed the user was lazy with an iq below 80 and and needed to have friendly, patronizing responses

Comment by tpmoney 1 day ago

I think this is less about “respect” and more about the general change in business attitudes that happened over the 90s and the ability for software to be more verbose.

On the attitude side, software development, developers and management shifted heavily from stodgy “IBM suits” to “renegade / hacker” teams. That shift showed in more than just dress codes, it showed in how software talked in general and in how companies talked to their customers. And more screen real estate, more dynamic software and more dynamic interfaces meant communication could be more verbose. “PC LOAD LETTER” is plenty succinct, and most people hated it.

Comment by benj111 8 hours ago

Surely the poster child of the 90s for 'not IBM' was Google. And that worked because it removed things.

So yes, I agree somewhat, but I think it's more a corruption of that original ethos by said suits. But I suppose that's true of everything on the internet.

Comment by windows2020 1 day ago

Windows 11 decides to update and says, "You're x% there."

Later, the computer jumps from 30% to nothing. "You might want to plug in your PC."

Then the next morning Copilot appears.

Too many cooks in the kitchen it seems.

Comment by techteach00 1 day ago

These small annoyances just keep adding up. The result, a less happy population which most likely correlates with a lower life expectancy. It's also just less and less human agency. My cars software is going to monitor and manage my behavior? Seems maddening.

Comment by td12 1 day ago

I understand the smart watch complained, and the "guess your not using notifications"

But i think the car thing is valid. People driving tired is way more common. iirc, around 20% of car accident happen due to drowsy driving.

So actively suggesting to stop driving is imo the correct thing to do.

Comment by vegadw 1 day ago

I think the author agrees, just that it's a phrasing problem

Comment by mx7zysuj4xew 1 day ago

I wish we lived in a world where

  driver attention system: irregular behavior - unexpected lane drift (possible driver fatigue or distraction)`
Rather than

  Consider taking a break
was the norm

Comment by tpmoney 1 day ago

Except that former message takes too long to read, especially if you’re actually driving at the time.

Comment by benj111 8 hours ago

I had the unhappy experience of driving a car with collision warnings. I got 3 in one day. It would be nice after the fact to know what it thought was happening.

Comment by elainanatario 1 day ago

Author here! Yup exactly! I don't mind that it's telling me things (well, I do, but that's another post), I just want it to tell me _why_ instead of giving me a weak suggestion with no context so I can make a judgement on how to proceed. Feels like a passive aggressive mom telling you "Maybe try on another outfit" when what she really means is "I think your shirt is horrific and I can't be seen with you in it."

Comment by chalmovsky 10 hours ago

Hello! I really, really liked your article a lot and I'm happy I get to tell it to you! The drawings are just cherry on top.

I absolutely hate these types of UIs. I can't stress enough how much revulsion I feel towards this kind of bullshit.

And we are not even talking yet about the "screen vs buttons in a car" problem.